24 lines
615 B
C#
24 lines
615 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneManagerScript : MonoBehaviour
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{
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public int targetNumber = 0;
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public void LoadScene(string sceneName){
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SceneManager.LoadScene(sceneName);
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}
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public void LoadAndPassDataScene(string sceneName){
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StoreDataScript.targetNumber = targetNumber;
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SceneManager.LoadScene(sceneName);
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}
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public void SetTargetNumber(int val){
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if(val > 0) targetNumber = val - 1;
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else targetNumber = 0;
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Debug.Log(targetNumber);
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}
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}
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