tower-traverse/Assets/Scripts/DropdownScript.cs

21 lines
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2025-03-30 01:20:08 +07:00
using UnityEngine;
using TMPro;
public class DropdownScript : MonoBehaviour
{
public TextMeshProUGUI output;
public void HandleInputData(int val)
{
// if(val == 0){
// output.text = "I want to rest";
// }
// else if(val == 1){
// output.text = "I want to sleep";
// }
// else if(val == 2){
// output.text = "I want to poop";
// }
}
}