using UnityEngine; using TMPro; public class DropdownScript : MonoBehaviour { public TextMeshProUGUI output; public void HandleInputData(int val) { // if(val == 0){ // output.text = "I want to rest"; // } // else if(val == 1){ // output.text = "I want to sleep"; // } // else if(val == 2){ // output.text = "I want to poop"; // } } }