64 lines
3 KiB
Text
64 lines
3 KiB
Text
# CMAKE generated file: DO NOT EDIT!
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# Generated by "Ninja" Generator, CMake Version 3.22
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# This file contains all the rules used to get the outputs files
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# built from the input files.
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# It is included in the main 'build.ninja'.
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# =============================================================================
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# Project: Unity
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# Configurations: RelWithDebInfo
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# =============================================================================
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# =============================================================================
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#############################################
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# Rule for running custom commands.
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rule CUSTOM_COMMAND
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command = $COMMAND
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description = $DESC
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#############################################
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# Rule for compiling CXX files.
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rule CXX_COMPILER__game_RelWithDebInfo
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depfile = $DEP_FILE
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deps = gcc
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command = /run/media/nvari/DataLinux/Unity/6000.0.32f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ --target=aarch64-none-linux-android24 --sysroot=/run/media/nvari/DataLinux/Unity/6000.0.32f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/linux-x86_64/sysroot $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in
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description = Building CXX object $out
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#############################################
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# Rule for linking CXX shared library.
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rule CXX_SHARED_LIBRARY_LINKER__game_RelWithDebInfo
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command = $PRE_LINK && /run/media/nvari/DataLinux/Unity/6000.0.32f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ --target=aarch64-none-linux-android24 --sysroot=/run/media/nvari/DataLinux/Unity/6000.0.32f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/linux-x86_64/sysroot -fPIC $LANGUAGE_COMPILE_FLAGS $ARCH_FLAGS $LINK_FLAGS -shared $SONAME_FLAG$SONAME -o $TARGET_FILE $in $LINK_PATH $LINK_LIBRARIES && $POST_BUILD
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description = Linking CXX shared library $TARGET_FILE
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restat = $RESTAT
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#############################################
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# Rule for re-running cmake.
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rule RERUN_CMAKE
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command = /run/media/nvari/DataLinux/Unity/6000.0.32f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cmake --regenerate-during-build -S/run/media/nvari/DataLinux/UnityProject/IndoorNavigationV2/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp -B/run/media/nvari/DataLinux/UnityProject/IndoorNavigationV2/.utmp/RelWithDebInfo/62it1w6w/arm64-v8a
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description = Re-running CMake...
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generator = 1
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#############################################
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# Rule for cleaning all built files.
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rule CLEAN
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command = /run/media/nvari/DataLinux/Unity/6000.0.32f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja $FILE_ARG -t clean $TARGETS
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description = Cleaning all built files...
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#############################################
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# Rule for printing all primary targets available.
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rule HELP
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command = /run/media/nvari/DataLinux/Unity/6000.0.32f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja -t targets
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description = All primary targets available:
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