Ditching animation.jsx, and replace with WebM. Concept is already on Porchese

This commit is contained in:
fufu-girl-meow 2025-06-22 23:47:15 +07:00
parent 1693567813
commit 43dd81842e
8 changed files with 31 additions and 370 deletions

View file

@ -8,7 +8,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: ”Hi! I havent seen you around before so you must be new. Im Porsche. Why dont you sit with me and my friends? We'll tell you about the school!” text: ”Hi! I havent seen you around before so you must be new. Im Porsche. Why dont you sit with me and my friends? We'll tell you about the school!”
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 3 goTo: 3
@ -18,7 +18,7 @@
option: option:
- text: Sure! - text: Sure!
goTo: 4 goTo: 4
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
- id: 4 - id: 4
@ -43,7 +43,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: “Seems like people have been losing their stuff a lot lately. I cant think of who would do it though, since we all know each other.” text: “Seems like people have been losing their stuff a lot lately. I cant think of who would do it though, since we all know each other.”
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 8 goTo: 8
@ -55,14 +55,14 @@
goTo: 9 goTo: 9
- text: "I dont know either, Im not familiar with anyone." - text: "I dont know either, Im not familiar with anyone."
goTo: 10 goTo: 10
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
- id: 9 - id: 9
type: conversation type: conversation
name: Porsche name: Porsche
text: “No! I dont think so! But people might think its you because youre new. Its unfair but its just how it is sometimes.” text: “No! I dont think so! But people might think its you because youre new. Its unfair but its just how it is sometimes.”
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 11 goTo: 11
@ -70,7 +70,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: “Yeah I know. Its ok. People will calm down. You dont have to worry!” text: “Yeah I know. Its ok. People will calm down. You dont have to worry!”
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 11 goTo: 11
@ -106,7 +106,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: “Hey, why are people saying that the thief might be me? How could it even be me? Did someone tell everyone it was me?” text: “Hey, why are people saying that the thief might be me? How could it even be me? Did someone tell everyone it was me?”
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 17 goTo: 17
@ -114,7 +114,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "What? I dont know, people started talking, but I did say it cant be you. But it is strange that it happens around you." text: "What? I dont know, people started talking, but I did say it cant be you. But it is strange that it happens around you."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 18 goTo: 18
@ -126,14 +126,14 @@
goTo: 19 goTo: 19
- text: "But... I havent done anything." - text: "But... I havent done anything."
goTo: 20 goTo: 20
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
- id: 19 - id: 19
type: conversation type: conversation
name: Porsche name: Porsche
text: "Ha? Are you trying to say that I might be the one who spread the rumor? How could you! Even though I was the one who befriended and defended you." text: "Ha? Are you trying to say that I might be the one who spread the rumor? How could you! Even though I was the one who befriended and defended you."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 22 goTo: 22
@ -141,7 +141,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "Calm down! If you are innocent, which I think you are, people will figure it out and calm down as well!" text: "Calm down! If you are innocent, which I think you are, people will figure it out and calm down as well!"
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 21 goTo: 21
@ -149,7 +149,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "I have to go, see you later!" text: "I have to go, see you later!"
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 22 goTo: 22
@ -157,7 +157,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "Ill try asking a classmate about this." text: "Ill try asking a classmate about this."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 23 goTo: 23
@ -165,7 +165,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "Hey sorry to bother but can you tell me what Porsche has been telling everyone these days?" text: "Hey sorry to bother but can you tell me what Porsche has been telling everyone these days?"
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 24 goTo: 24
@ -173,7 +173,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "Uhhh Im not sure but they keep saying stuff like how things keep disappearing right after you transferred here. But they did say it probably isnt you though." text: "Uhhh Im not sure but they keep saying stuff like how things keep disappearing right after you transferred here. But they did say it probably isnt you though."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 25 goTo: 25
@ -197,7 +197,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "Ok, things keep disappearing and everyone has been saying its you, and this time its my pencil case! Maybe you should just admit it already?" text: "Ok, things keep disappearing and everyone has been saying its you, and this time its my pencil case! Maybe you should just admit it already?"
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 29 goTo: 29
@ -211,7 +211,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "I understand everyones concern right now, but I really did not take anything from anyone." text: "I understand everyones concern right now, but I really did not take anything from anyone."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 31 goTo: 31
@ -219,7 +219,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "I dont know why and how the rumor started, but I think its because Im new here." text: "I dont know why and how the rumor started, but I think its because Im new here."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 32 goTo: 32
@ -227,7 +227,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "Its hurtful to think that some of you would believe that I would steal..." text: "Its hurtful to think that some of you would believe that I would steal..."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 33 goTo: 33
@ -253,7 +253,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "After conferring with your classmates, you decided to speak with Porsche alone about the origin of the rumor." text: "After conferring with your classmates, you decided to speak with Porsche alone about the origin of the rumor."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 37 goTo: 37
@ -261,7 +261,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "The evidence pointed to them as the one who started it, yet they continue to deny it." text: "The evidence pointed to them as the one who started it, yet they continue to deny it."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 38 goTo: 38
@ -269,7 +269,7 @@
type: conversation type: conversation
name: Porsche name: Porsche
text: "As much as you want Porsche to just admit it, you take a deep breath and choose to..." text: "As much as you want Porsche to just admit it, you take a deep breath and choose to..."
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: 39 goTo: 39
@ -281,7 +281,7 @@
goTo: 40 goTo: 40
- text: "Distance yourself from Porsche." - text: "Distance yourself from Porsche."
goTo: 43 goTo: 43
sprite: "_Porsche_normal.zip" sprite: "F_Porsche_normal.webm"
background: "bg-hallway.png" background: "bg-hallway.png"
- id: 40 - id: 40
@ -318,4 +318,4 @@
type: story type: story
text: "But for now, you are determined to set clear boundaries to protect yourself, so situations like this don't happen again." text: "But for now, you are determined to set clear boundaries to protect yourself, so situations like this don't happen again."
background: "bg-hallway.png" background: "bg-hallway.png"
goTo: end goTo: end

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@ -6,7 +6,6 @@ import './css/global.css';
import HomePage from './pages/homePage.jsx'; import HomePage from './pages/homePage.jsx';
import WarningPage from './pages/warningPage.jsx'; import WarningPage from './pages/warningPage.jsx';
import NamePage from './pages/namePage.jsx'; import NamePage from './pages/namePage.jsx';
import Animation from './pages/components/animation.jsx';
import IntroductionPage from './pages/introductionPage.jsx'; import IntroductionPage from './pages/introductionPage.jsx';
import PlayVideo from './pages/components/playVideo.jsx' import PlayVideo from './pages/components/playVideo.jsx'
import VitualNovelHandler from './pages/vistualNovelHandler.jsx'; import VitualNovelHandler from './pages/vistualNovelHandler.jsx';
@ -19,7 +18,6 @@ createRoot(document.getElementById('root')).render(
<Route path="/" element={<HomePage />} /> <Route path="/" element={<HomePage />} />
<Route path="/warn" element={<WarningPage />} /> <Route path="/warn" element={<WarningPage />} />
<Route path="/name" element={<NamePage />} /> <Route path="/name" element={<NamePage />} />
<Route path="/sprite" element={<Animation />} />
<Route path='/video' element={<PlayVideo />} /> <Route path='/video' element={<PlayVideo />} />
<Route path="/introduction" element={<IntroductionPage />} /> <Route path="/introduction" element={<IntroductionPage />} />
<Route path='/vs/:char/:step' element={<VitualNovelHandler />} /> <Route path='/vs/:char/:step' element={<VitualNovelHandler />} />

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@ -1,210 +0,0 @@
import React, { useEffect, useState, useRef } from 'react';
import JSZip from 'jszip';
const Animation = ({ src = "M_Porsche_cross_arm.zip", h = '100%', w = '100%' }) => {
const [images, setImages] = useState([]);
const [loading, setLoading] = useState(true);
const frameRate = 1000 / 24; // 24 FPS
const canvasRef = useRef(null);
const animationRef = useRef(null);
const currentFrameRef = useRef(0);
const imageElementsRef = useRef([]);
const urlSource = `${import.meta.env.VITE_ASSETS_URL}/${src}`;
useEffect(() => {
const loadImages = async () => {
const zip = new JSZip();
try {
const response = await fetch(urlSource);
if (!response.ok) {
throw new Error('Network response was not ok');
}
const data = await response.arrayBuffer();
const zipContent = await zip.loadAsync(data);
const imgPromises = [];
zipContent.forEach((relativePath, file) => {
if (file.name.endsWith('.webp')) {
imgPromises.push(
file.async('base64').then(base64 => {
const img = new Image();
img.src = `data:image/webp;base64,${base64}`;
return new Promise((resolve, reject) => {
img.onload = () => resolve(img);
img.onerror = reject;
});
})
);
}
});
const imgElements = await Promise.all(imgPromises);
if (imgElements.length === 0) {
console.error('No images found in the ZIP file.');
}
imageElementsRef.current = imgElements;
setImages(imgElements);
} catch (error) {
console.error('Error loading images:', error);
} finally {
setLoading(false);
}
};
loadImages();
}, [urlSource]);
useEffect(() => {
if (images.length > 0) {
const canvas = canvasRef.current;
const gl = canvas.getContext('webgl');
if (!gl) {
console.error("WebGL is not supported.");
return;
}
const rect = canvas.getBoundingClientRect();
const dpr = window.devicePixelRatio || 1;
canvas.width = rect.width * dpr;
canvas.height = rect.height * dpr;
gl.viewport(0, 0, canvas.width, canvas.height);
canvas.style.width = `${rect.width}px`;
canvas.style.height = `${rect.height}px`;
gl.clearColor(0.0, 0.0, 0.0, 0.0);
gl.clear(gl.COLOR_BUFFER_BIT);
gl.enable(gl.BLEND);
gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
const vertexShaderSource = `
attribute vec2 a_position;
attribute vec2 a_texCoord;
varying vec2 v_texCoord;
void main() {
gl_Position = vec4(a_position, 0.0, 1.0);
v_texCoord = a_texCoord;
}
`;
const fragmentShaderSource = `
precision mediump float;
uniform sampler2D u_texture;
varying vec2 v_texCoord;
void main() {
gl_FragColor = texture2D(u_texture, v_texCoord);
}
`;
const createShader = (source, type) => {
const shader = gl.createShader(type);
gl.shaderSource(shader, source);
gl.compileShader(shader);
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
console.error('Shader compile error:', gl.getShaderInfoLog(shader));
}
return shader;
};
const vertexShader = createShader(vertexShaderSource, gl.VERTEX_SHADER);
const fragmentShader = createShader(fragmentShaderSource, gl.FRAGMENT_SHADER);
const shaderProgram = gl.createProgram();
gl.attachShader(shaderProgram, vertexShader);
gl.attachShader(shaderProgram, fragmentShader);
gl.linkProgram(shaderProgram);
if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS)) {
console.error('Program link error:', gl.getProgramInfoLog(shaderProgram));
}
gl.useProgram(shaderProgram);
const positionBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
const vertices = new Float32Array([
-1.0, -1.0,
1.0, -1.0,
-1.0, 1.0,
1.0, 1.0,
]);
gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW);
const positionLocation = gl.getAttribLocation(shaderProgram, "a_position");
gl.vertexAttribPointer(positionLocation, 2, gl.FLOAT, false, 0, 0);
gl.enableVertexAttribArray(positionLocation);
const texCoordBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, texCoordBuffer);
const texCoords = new Float32Array([
0.0, 1.0,
1.0, 1.0,
0.0, 0.0,
1.0, 0.0,
]);
gl.bufferData(gl.ARRAY_BUFFER, texCoords, gl.STATIC_DRAW);
const texCoordLocation = gl.getAttribLocation(shaderProgram, "a_texCoord");
gl.vertexAttribPointer(texCoordLocation, 2, gl.FLOAT, false, 0, 0);
gl.enableVertexAttribArray(texCoordLocation);
const texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
// Optionally use NEAREST for sharper image:
// gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
// gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
const uTextureLocation = gl.getUniformLocation(shaderProgram, "u_texture");
const loadTexture = (image) => {
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, image);
gl.generateMipmap(gl.TEXTURE_2D);
};
loadTexture(imageElementsRef.current[0]);
let lastFrameTime = 0;
const animate = (timestamp) => {
if (lastFrameTime === 0) lastFrameTime = timestamp;
const elapsed = timestamp - lastFrameTime;
if (elapsed > frameRate) {
currentFrameRef.current = (currentFrameRef.current + 1) % images.length;
loadTexture(imageElementsRef.current[currentFrameRef.current]);
lastFrameTime = timestamp;
}
gl.clear(gl.COLOR_BUFFER_BIT);
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
animationRef.current = requestAnimationFrame(animate);
};
animationRef.current = requestAnimationFrame(animate);
return () => {
if (animationRef.current) {
cancelAnimationFrame(animationRef.current);
}
};
}
}, [images]);
if (loading) {
return <div>Loading...</div>;
} else {
return (
<canvas
ref={canvasRef}
style={{ height: h, width: w }}
/>
);
}
};
export default Animation;

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@ -1,46 +0,0 @@
import React, { useEffect, useRef, useState } from 'react';
import anime from 'animejs';
const startNumber = 1000;
const endNumber = 1239;
const imageCount = endNumber - startNumber + 1;
const images = [];
for (let i = startNumber; i <= endNumber; i++) {
const formattedNumber = String(i).padStart(5, '0');
images.push(import(`../../assets/characters/F_porche_akimbo_AME/Porsche${formattedNumber}.png`));
}
const CharacterAnimation = () => {
const totalFrames = imageCount;
const frameDuration = 20;
const [currentFrame, setCurrentFrame] = useState(0);
const [loadedImages, setLoadedImages] = useState([]);
const characterRef = useRef(null);
useEffect(() => {
Promise.all(images).then((resolvedImages) => {
setLoadedImages(resolvedImages.map(image => image.default));
});
}, []);
useEffect(() => {
const interval = setInterval(() => {
setCurrentFrame((prevFrame) => (prevFrame + 1) % totalFrames);
}, frameDuration);
return () => clearInterval(interval);
}, []);
return (
<img
ref={characterRef}
src={loadedImages[currentFrame]}
alt="Character Animation"
style={{ width: '200px', height: 'auto' }}
/>
);
};
export default CharacterAnimation;

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@ -1,81 +0,0 @@
import React, { useEffect, useState } from 'react';
import JSZip from 'jszip';
const TestAnimation = () => {
const [images, setImages] = useState([]);
const [currentFrame, setCurrentFrame] = useState(0);
const [loading, setLoading] = useState(true);
const frameRate = 60;
useEffect(() => {
const loadImages = async () => {
const zip = new JSZip();
try {
const response = await fetch('src/assets/mainCharacters/M_Porsche_cross_arm.zip');
if (!response.ok) {
throw new Error('Network response was not ok');
}
const data = await response.arrayBuffer();
const zipContent = await zip.loadAsync(data);
const imgPromises = [];
zipContent.forEach((relativePath, file) => {
if (file.name.endsWith('.webp')) {
imgPromises.push(
file.async('base64').then(base64 => {
return `data:image/webp;base64,${base64}`;
})
);
}
});
const imgUrls = await Promise.all(imgPromises);
// console.log('Loaded images:', imgUrls);
if (imgUrls.length === 0) {
console.error('No images found in the ZIP file.');
}
setImages(imgUrls);
} catch (error) {
console.error('Error loading images:', error);
} finally {
setLoading(false);
}
};
loadImages();
}, []);
useEffect(() => {
if (images.length > 0) {
const interval = setInterval(() => {
setCurrentFrame((prevFrame) => (prevFrame + 1) % images.length);
}, frameRate);
return () => clearInterval(interval);
}
}, [images]);
if (loading) {
return <div>Loading...</div>;
} else {
return (
<div style={{ display: 'flex', justifyContent: 'center', alignItems: 'center' }}>
{images.length > 0 ? (
<img
src={images[currentFrame]}
alt={`Animation frame ${currentFrame + 1}`}
style={{ maxWidth: '500px', height: 'auto' }}
/>
) : (
<div>No images to display.</div>
)}
</div>
);
}
};
export default TestAnimation;

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@ -4,19 +4,17 @@ import '../css/global.css';
import '../css/textBox.css'; import '../css/textBox.css';
import '../css/nameBox.css'; import '../css/nameBox.css';
import '../css/conversation.css' import '../css/conversation.css'
import { useNavigate, useParams } from 'react-router-dom';
import Animation from './components/animation.jsx';
function ConversationPage({data , onClicked}) { function ConversationPage({data , onClicked}) {
const backgroundSRC = `${import.meta.env.VITE_ASSETS_URL}/${data.background}` const backgroundSRC = `${import.meta.env.VITE_ASSETS_URL}/${data.background}`
const [name] = useState(() => { const [name] = useState(() => {
return sessionStorage.getItem("name") || ''; return sessionStorage.getItem("name") || '';
}); });
const { char } = useParams();
const DialogText = data.text.replace("{name}", name); const DialogText = data.text.replace("{name}", name);
const DialogName = data.name.replace("{name}", name); const DialogName = data.name.replace("{name}", name);
const videoPath = `https://dl.techtransthai.org/fsob-assets/F_${char}_normal.webm`; const videoPath = `${import.meta.env.VITE_ASSETS_URL}/${data.sprite}`; // data.sprite return webm file name
// https://dl.techtransthai.org/fsob-assets/F_Porsche_normal.webm // https://dl.techtransthai.org/fsob-assets/F_Porsche_normal.webm
//console.log(data.sprite); //console.log(data.sprite);

View file

@ -2,7 +2,6 @@ import { useState } from 'react';
import { useNavigate } from 'react-router-dom'; import { useNavigate } from 'react-router-dom';
import '../css/global.css'; import '../css/global.css';
import BlackButton from './components/customButton'; import BlackButton from './components/customButton';
import Animation from './components/animation.jsx';
import PlayVideo from './components/playVideo.jsx'; import PlayVideo from './components/playVideo.jsx';
import LoadingScene from './components/loadingScene.jsx'; import LoadingScene from './components/loadingScene.jsx';
import IntroductionData from './components/introductionData.jsx'; import IntroductionData from './components/introductionData.jsx';

View file

@ -4,10 +4,10 @@ import '../css/global.css';
import '../css/textBox.css'; import '../css/textBox.css';
import '../css/nameBox.css'; import '../css/nameBox.css';
import '../css/option.css' import '../css/option.css'
import Animation from './components/animation.jsx';
function OptionPage({data , onClicked}) { function OptionPage({data , onClicked}) {
const backgroundSRC = `${import.meta.env.VITE_ASSETS_URL}/${data.background}` const backgroundSRC = `${import.meta.env.VITE_ASSETS_URL}/${data.background}`
const videoPath = `${import.meta.env.VITE_ASSETS_URL}/${data.sprite}`; // data.sprite return webm file name
return ( return (
<div <div
@ -24,7 +24,10 @@ function OptionPage({data , onClicked}) {
}} }}
> >
<div className='spriteBox'> <div className='spriteBox'>
<Animation src={`F${data.sprite}`}/> <video width="200%" height="200%" autoPlay loop muted>
<source src={videoPath} type="video/webm" />
Your browser does not support the video tag.
</video>
</div> </div>
<div className='optionSection'> <div className='optionSection'>
{ {